![]() ![]() I taught Dutch lessons and later onbecame a board member of a student association while I organized languagecourses on behalf of the same association. The university days really helped me shape me and provided mewith a solid base to kick start my career. ![]() Throughout theyears there, I found that I like the business side of things a lot moreintriguing than delving into code myself. ![]() I used to be a ComputerScience major in Amsterdam prior making the switch to business. In our research you studied atErasmus University (Rotterdam, Netherlands) is that correct? Is this where yougot into technology?įredo: Actually, I gotinto technology before I started majoring in International Business atRotterdam School of Management, Erasmus University. Now Fredo, same questions.What was life like during the University days. Hence, the decision was avery straight forward one.Įventually, I majored in Industrial Design at KAIST and oneof my achievements is that I learned logical thinking to solve design problems,a way of thinking that has been and still is crucial in developing ProtoPie. So, I thought if I could get into KAIST, Iwould be able to make as many models as I wanted. My dad hated that and alwaysencouraged me to focus on studying. At that time,my hobby was making models for robots and cars. When I was a freshman in highschool, we got a tour at KAIST, a top tier engineering university in Korea.Remarkably, I found out KAIST had an Industrial Design major, which is ratherrare in Korea compared to great engineering universities elsewhere who offerdesign majors, like Delft University of Technology, CMU and IIT. Mybrother is a researcher at Reckitt Benckiser. At thattime, I loved chemistry and hoped to be a chemical engineer or researcher. I studied at the Math and Science High School. Tony: I was born andspent my childhood in Gwangju, one of the large cities located in the southernpart of South Korea. Tony, can you describe yourhome town? Was school or a person an influence during your early technologycareer? Can you talk about life in Gwangju and then in Seoul, South Korea? Fredo Tan, joining as the MarketingDirector and Growth shortly after ProtoPie's conception takes us through thefounding story with a grin, seeing as we do, the dawn of the future. Recently wining theReddot Award in 2017, as a winning interface design, ProtoPie has been 100%focused on balancing growth with product. ProtoPie's current trajectory is exciting, as it allows moreand more designers to create professional looking projects. "Eventually,I majored in Industrial Design at KAIST and one of my achievements is that Ilearned logical thinking to solve design problems, a way of thinking that hasbeen and still is crucial in developing ProtoPie", Tony says, continuingby describing that the ways products are built are still robust and static andthat interactions, which make up a major part of the experience, are difficultfor designers to portray to developers. Fixated on the systematic way of doing things, he was seen asboth a designer by nature and a technical engineer by trade. Tony explains that in his early beginning he sought aftersolving problems. In addition the robust and sophisticated toolfully utilizes sensors in smart devices and ranges it prototyping scale to even meet smartwatch and IoT device standards. With the new importance of interaction design for both on thescreen and IoT integration, ProtoPie allows designers to build complicatedinteractive mobile prototypes seamlessly like dragging and dropping widgets andboxes with little to zero code. "Samsung is very famous as you mightknow and Naver is pretty much like the ‘Korean Google’", Tony tells DigitalComputer Arts. Tony Kim founded Studio XID with two engineers, Scott andJohn in 2014 from Samsung and Naver. On the forefront ofthis movement are tools such as ProtoPie which, has its grown its seeds in theKorean area and now expanded to be the go too tool for UX and top tier designers. Long gone are static UI presentations and we all seem to nowwelcome dynamic presentations showcasing interactions and side-swiping elementson different mobile and desktop devices with open arms. ![]()
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